A demo of the Day and Night cycle from with in the Rise of Heroes: Online Prototype Client. Rise of Heroes uses Ogre3D v1.7 along with the New Terrain component, and Caelum for the sky. Theres still alot of work to be done such as on the water shader which doesn't take into account the surrounding light. The prototype will be released June 1st and our first round of pre-release testing for the prototype will start March 1st. Any one who has joined our forums by March 1st will get a account so you can help us test. The client will be available for download around the 1st.
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