Diablo 3 Targeting System and inaccurate box mesh!
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All Comments (74)
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Wow I was wondering what was making me dislike the d3 beta so much, and I think you discovered it
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your makeing a big deal about nothing, its sticky targeting its fine.
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Try the letter box setting at full/max resolution. It works alot better.
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I am guessing that they will reduce box range with the difficulty ergo harder the difficulty level in game smaller the box.
But that is just mine guess.
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That looks like shit and im hoping its more of a beta placeholder that is going to be polished later. I'll add it to the list of D3 disappointments (I have ran out of fingers and toes).
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Targeting System doesn't look great :[
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I'm glad you made a video highlighting this, as it's a very real problem. Another problem here though is something Einstein spoke of once. If you don't understand something enough to explain it swiftly and simply, don't explain it at all. Lol, this was painful to listen to. I know you understand it, but you took the long road. Maybe write notes next time before the commentary.
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That not even a ''skill'' issue. It just broken.
They need to fix that.. We are pc player, we play with a MOUSE. We don't need big console hitbox with auto-aim...
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Why does everyone bring up "OMG THE PIXULZ" when it comes to talking about skill and such nowadays?! I think we all know its a game. D2 was legit with targeting but D3 shows blizzards gameplay integrity is now focused on moms credit card over the seasoned-veteran players.
For Example:
Would you get the same thrill say playing CoD/Halo if you shot 3 feet above his head and still got a head shot? Or if you actually laid it directly on your enemies fat pixelated head?
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They should make it exactly the same as d2
Finally a beta user that deserve to be in the beta ....
PASTBYSEED 1 month ago 56
real beta tester
DasVogel100 1 month ago 35