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Physical Modeling Special Effects

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Uploaded by on Sep 28, 2007

These are special effect animations using physical modeling techniques, devloped Prof. Ron Fedkiw's group at Stanford. Intel collaborates with Ron's group to parallelize, analyze, and scale the performance of Prof. Fedkiw's PhysBAM, physical simulation package for present and future Intel multi-core processor platforms.

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Film & Animation

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Standard YouTube License

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  • blender

  • Wow! *applauds* Very cool!

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  • the 134 to 0 sais all

  • LOL, let the poor guy sneeze!

  • Of course this should be implemented within Blender!! What a question!? Then those commercial apps will be forced to show some humility!!

  • @Soulsphere001 So totally agree! That one is brilliant!

  • Voxels'r'us in so many effects :) MOAR!

  • Are you all serious? This wasn't made in blender, the post was asking if we thought it was possible to recreate this. DO NOT ask for a tutorial, it is completely irrelevant.

  • can you make a tutorial for the fire?

  • awesome..

  • The last one with the lighthouse is my favourite.

  • this is awesome. how long until hardware can render this sort of stuff in games.

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