This project tackles the problem of controlling a physics based biped that can be subject to external pushes and terrain disturbances. Instead of the classical approach where a controller based on character pose is hand designed and tuned manually, a sensorimotor approach is explored that has the potential of scaling up to more novel tasks, characters, and environments. A pre-existing controller is used to bootstrap the learning process and help determine the feasibility of the overall approach.
http://www.cs.ubc.ca/~andrejk/526project/
Congratulations!
Excellent job.
planmix 1 year ago
lol 0:28 :P
ben1996123 1 year ago