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XNA Britonia RPG - Early UI Test

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Uploaded by on Jul 18, 2009

I have made a start adding the UI to the game, as well as the player weapons. This video shows one variation of UI element placement, but I'm still unsure of the best locations. I have annotated the video to quickly desribe each element.

As with the other videos, fraps rips into the frame rate, but then again, this video isn't about the 'gameplay' as such...

for more information, please visit http://www.britonia-game.com

and lastly, you may of noticed the new game name :)

-hope you like the video

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Gaming

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Uploader Comments (lintfordpickle)

  • whats the new version of the game suppose to be like?

    

  • @himynamesfather I haven't on Britonia for about a year now because of work / uni / and a WP7 game I wanted to finish first

  • Actually I think it looks quite good overall.

  • @noxrawr Thanks. This video is pretty old now and the 'game' (when I get back to it) actually changed to a space sim. So inevitably most of that UI has gone. I just didn#t want to admit it last week :)

  • @noxrawr Alright hehe, I suppose you have made the terrain with a map editor? If so, how long did it take you to make that map editor? Personally I am not much of an XNA programmer, but have quite decent knowledge of c# and im trying to get more into XNA.

  • @noxrawr Hi, no the terrain is genrerated as a heightmap as you walk around. It uses perlin noise which amoung other things, means the terrain will always genrerate the same way each time you go somewhere and coem back.

Top Comments

  • Reminds me of oblivion.

  • @NullSoldier I had to point out that your comment made very little sense to me. Are you seriously suggesting that 4X games should't have collapsible, floating windows? Granted the art in this 16 month old video isn't special, I think this kind of UI is great for trade based simulation games. If you'd like a like of other games with floating windows, just give me a shout.

    Plus how am I to take your opinion on UI elements seriously when your homepage features two giant dancing pink manga cats?

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All Comments (31)

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  • chunked lod???

  • Omg. If you had a very large budget and a good crew, you'd develop an awesome game that i'd play. This leads somewhat to the game Mount and Blade, my all time favourite Medieval RPG. ;D

  • Can I ask how you do the ui windows in XNA? I'm fairly new to it but wasn't aware of any inbuilt classes. Are they just manually coded?

  • not to be rude and all but you should add a view bob

  • this is pretty awesome. Nice job with the UI.

  • This is awesome! You should totally reduce the source code

  • nice game but whn you turn left or right the camera make some disturbing movements that long time can make nausea.. lol

    but nice work someday i will get a project like that im experienmced just with 2d games (im a bad modeller)

  • @NullSoldier to me it looks alot like wow type ui lol dosnt seem to be much wrong with dont like where map is but rest looks good, can you post what you think is a goodUI , so a rpg dont post a HuD shot from a fps or somthing lol

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