Unity3D And Microsoft Kinect? Hell Yeah!
Uploader Comments (esimplestudios)
All Comments (18)
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Which wrapper are you using. Any links.
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if you can adjust the camera view to first person that would be awesome.
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i have web cam,
i need kinect of xbox 360?
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I'd be interested in seeing the subject walk around.
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Holy crap that is awesome. I hope you become a bazillionair.
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wow that really followed your movements :D great job
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That would be a great invention for second life so that you can walk inside your room but on the pc walking inside a game ;)
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amazing 5 stars just for being amazing
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Does the player feel real pain, when his charakter gets hit by sth? :3
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It's great to see innovative thinking like this, it's what the kinect's been lacking.
I'd love to see an explorable, open world game to come out for Kinect - with the kind of freeform setup you have there, being able to freely move your avatar's body with your own. Imagine the game Oblivion if it had that setup - just rampaging around a town breaking things would be endless entertainment. But I digress. The point is, endless possibilities.
Thank you Regis
esimplestudios 1 year ago
it's not a problem of interpolation, but of screencapture framerate! I'll try to get the video from the display in a different way (eg by phone camera instead of video capture) to show it in a smoother way! thanks for the advice
esimplestudios 1 year ago