This video contains all the power-up locations in Sonic Adventure 2. Just to note that most of this was recorded from the Dreamcast version of the game, though the footage for Green Forest and Radical Highway were from the Gamecube version - not that it matters since the games are near enough identical.
-- Sonic --
Stage: City Escape
Power-Up: Magic Gloves
Requirements: Bounce Bracelet & Flame Ring
Stage: Metal Harbor
Power-Up: Light Shoes
Requirements: None, you need them to beat this stage.
Stage: Green Forest
Power-Up: Ancient Light
Requirements: None.
Stage: Pyramid Cave
Power-Up: Bounce Bracelet
Requirements: None, you need it to beat the stage.
Stage: Crazy Gadget
Power-Up: Flame Ring
Requirements: None, you need it to beat the stage. I know I could have used the spring to get it quicker but eh. ^^;
Stage: Final Rush
Power-Up: Mystic Melody
Requirements: None.
--Tails--
Stage: Prison Lane
Power-Up: Laser Blaster
Requirements: Bazooka
Stage: Mission Street
Power-Up: Booster
Requirements: None, you need it to beat the stage.
Stage: Hidden Base
Power-Up: Mystic Melody
Requirements: Bazooka & Booster
Stage: Eternal Engine
Power-Up: Bazooka
Requirements: None, you need it to beat the stage.
--Knuckles--
Stage: Wild Canyon
Power-Up: Mystic Melody
Requirements: Shovel Claw
Stage: Pumpkin Hill
Power-Up: Shovel Claw
Requirements: None, it's pretty much considered a compulsory power-up.
Stage: Aquatic Mine
Power-Up: Air Necklace
Requirements: None, it's not compulsory but I recommend picking it up because it makes Knuckles' segment of Cannon's Core a LOT easier.
Stage: Death Chamber
Power-Up: Hammer Gloves
Requirements: None, it's pretty much considered a compulsory power-up.
Stage: Meteor Herd
Power-Up: Sunglasses
Requirements: Hammer Gloves
--Shadow--
Stage: Radical Highway
Power-Up: Flame Ring
Requirements: Air Shoes. I already got this power-up before and forgot I had so... you don't see me picking it up, just reaching the location it was found at. ^^;
Stage: White Jungle
Power-Up: Air Shoes
Requirements: None, you need them to beat the stage.
Stage: Sky Rail
Power-Up: Ancient Light
Requirements: None.
Stage: Final Chase
Power-Up: Mystic Melody
Requirements: None.
--Eggman--
Stage: Iron Gate
Power-Up: Laser Blaster
Requirements: Large Cannon
Stage: Sand Ocean
Power-Up: Mystic Melody
Requirements: Jet Engine
Stage: Lost Colony
Power-Up: Jet Engine
Requirements: None, you need it to beat the stage.
Stage: Weapon's Bed
Power-Up: Large Cannon
Requirements: None, you need it to beat the stage.
Stage: Cosmic Wall
Power-Up: Protection Armor
Requirements: None
--Rouge--
Stage: Dry Lagoon
Power-Up: Mystic Melody
Requirements: Pick Nails
Stage: Egg Quartors
Power-Up: Pick Nails
Requirements: None, it's pretty much considered a compulsory power-up.
Stage: Security Hall
Power-Up: Treasure Scope
Requirements: Mystic Melody & Iron Boots
Stage: Mad Space
Power-Up: Iron Boots
Requirements: None, pretty much considered a compulsory power-up.
where is the 1 in cannons core
just2rateandcomment 3 months ago
@just2rateandcomment I don't think there is one in Cannon's Core.
VGPlaythrough 3 months ago
is this all of them?
warriorsgirl1142 6 months ago
@warriorsgirl1142 I think so, yes.
VGPlaythrough 6 months ago