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GMXPlight

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Uploaded by on Dec 22, 2008

I'm releasing a version of 2.48 blender with a graphics patch that should make it possible to run blender on an Intel Macbook with 10.5.6 and the GMA X3100. I also discuss fabled GMA bug that I affectively refer to it as the GMX bug.
http://www.graphicall.org/builds/builds/showbuild.php?action=show&id=907

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Uploader Comments (cbs8)

  • Some folks are having 'quit on start' It might be a dependency on python I'm not sure. Tell me what the console says. ... course that may be another video..... argh. Also, if that guy who did the patch would like credit he should message me again I've lost the details of his name and site.

  • nope it's the freetype dylib you need to have because I *$%# couldn't compile it in statically. My build sucks.

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  • "Fixes" lol

  • Excuse me, doesn't work (macbook white)

  • Hehe great video ^^

    Btw, too bad this doesn't work on macmini :(

  • Some time ago I've shown blender to my good friend and after using it for a while he said although he loves some solutions and the new interface (on the contrary to 3dsmax) he won't use it since it works so slow. Now I understand why, thank you.

  • Hehe @ 3:00

    And indeed, poor MAC users. Hope it'll get fixed indeed :D

  • LOL poor poor MAC users, hope it works out for you guys.

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