This creature was evolved in a population that was first selected for the ability to catch as many of the falling balls as possible and to prevent them from touching the ground for as long as possible. It was then switched to being selected for the ability to carry at least one of those balls as far as possible in the allotted evaluation time.
Most creature populations generally do fairly poorly at this within the amount of time I give them for a run. This one is definitely above the median in terms of performance.
This creature's evolution was executed on the PC of Fabrizio (youtube user Nitrooo84) in Italy. Fabrizio has kindly donated some of his CPU time to this project.
Want to evolve some unique virtual creatures of your own? Visit the project web page at:
http://www.stellaralchemy.com/lee/virtual_creatures.html
LOL
kjlg74 1 year ago
Can We keep it, mommy?
MrChristianWright 2 years ago