Level 3 of my TR2 no kills run.
This level was a pain. I think 1.5 medipack usage is the best I'm going to get realistically. I used the fence bug to skip most of the level because otherwise I would have to push the block in the fireplace with 2 club guys, 3 dogs and a gunman attacking me, which was never going to work.
I managed to delay the spawning of the ground floor gunman until I was already on the ladder; this saved me a small medipack. Also the shimmying at the end is because I really, REALLY didn't want to get shot and die yet again.
I'm slightly worried about my health pack usage - there really aren't that many non-dropped medipacks in the game, so I'm going to have to be more careful on the upcoming levels. Really not looking forward to the flamethrower guy in Diving Area either.. or the flamethrower guy in The Deck... or the Yetis.... or....
Opera House : http://www.youtube.com/watch?v=i1RL2R1xIKY
Good run! although after the fence bug, runnign along the roof of the hut, then onto the wall skips triggering the gunman behing the gate ;)
utterrandomness 10 months ago
@utterrandomness Thanks, will note that down. I'm redoing this run now, should be back at Bartoli's soon.
secretub 10 months ago