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Wiimote Synthesizer

Here's a quick version of how this works. This is by no means a complete guide. You are expected to be able to read documentation and experiment for yourself. This guide is for Windows, but see the...  
 
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DayleDaMan (3 months ago) Show Hide
 0
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My computer needs blutooth or infered for this doesn't it?
ReneeNme (3 months ago) Show Hide
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" Look at me I can hold a chunk o' plastic in my hand and move it about. I am a musician now ".

: S
tsuihark (2 months ago) Show Hide
+2
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It probably sounds better than everything you ever made.
shizlnit (4 months ago) Show Hide
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they should just make a game to do this :D not that crappy Wii Music were all you do is shake the controller up and down
annoianoid (5 months ago) Show Hide
+1
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If we build it they will come.
pierrelebatteur (8 months ago) Show Hide
+2
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whats the code for glovePIE!
ken4tjuh (8 months ago) Show Hide
+5
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00000000843200000x301221000000
000000006456400000000xc3787727 1600000000000000x0003020000000 0534
alucardx93 (9 months ago) Show Hide
+3
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dude...your good at playing that thing.
baz1131 (9 months ago) Show Hide
+9
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im so high right now man ...
MrModulator (11 months ago) Show Hide
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Yeah, sure it's dependant on the audiocards latency, and the processor power and so on. But the bluetooth connection in itself for the wiimote is what I'm asking about. A lot of videos I have seen seems to indicate some type of latency, or is it just the wiimote beeing inprecise and slow to react in some kind of way? or the "player" not reaching a certain point in air where the midi messages starts to be sent? I'm gonna buy one anyway, since it's usefull for other stuff too.

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