HQ: http://www.youtube.com/watch?v=WybDq7... Samarys Tomb & Addamasartus Hideout in Elder Scrolls III: Morrowind --- Download original here: http://www.megaupload.com/?d=KZNSE7YY Some places to visit and get good stuff before starting your Journey in the Elder Scrolls 3: Morrowind. Easy places to visit nearby Seyda Neen.
Music used as follows: 1. The Final Stage - Morrowind (ocremix, overclocked remix) 2. Bleach - Enemy Unseen 3. Final Fantasy 9 - Ukulele de Chocobo 4. Skies of Arcadia - Dungeon Cave 5. Escaflowne - Battle Theme 6. Trigun - Wolfwood 7. Final Fantasy 8 - The Winner Fanfare
Mission Briefing data / Info: Samarys Ancestral Tomb is a medium-sized tomb on the Bitter Coast northwest of Seyda Neen. The tomb can be found to the northwest of Seyda Neen. There is a shrine to St. Veloth here. There are five undead guardians in the tomb. The loot is pretty good, consisting of a potion, a couple scrolls, and a few ingredients. There is an urn that also contains the Mentor's Ring, the key to Lord Brinne's chest and Lord Brinne's Ashes. Mentor's Ring gives a constant effect of Fortify Attribute Intelligence and Willpower 10 points. --- Addamasartus is a small slavers' cave immediately to the northeast of Seyda Neen. Bandit Cave! This cave is home to a gang of three low-level slavers, their three slaves, and a rat. It is an excellent place for new adventurers to get a feel for both combat and underwater exploration. If you chat with Eldafire in nearby Seyda Neen, she might ask that you do something about the smugglers located here. It seems that she feels the guards in town are turning a blind eye to the problem. All of the smugglers in this cave are hostile and will attack on sight. One of them is a spellcaster. Notes: There is a hidden chamber in the cave that can be reached along two routes: by entering the gate at the back of the inner chamber and swimming through the water (also look for a skull and a Standard Rising Force Potion in the bottom) , or by traversing the rocky ledge immediately to your left when looking out from the slaves' pen. In this chamber you'll find a cave rat and the bones of a corpse. On the corpse are some armor and a few gold coins. There is a Thief Ring near the ribcage; look carefully and use a torch if you can't spot it. If you dive into the water next to the platform where smuggler Melar Baram was located and pass through the submerged tunnel, you'll emerge in a chamber with a rusted chest containing a few drakes. On the underwater floor of the chamber is a corpse you can loot, along with an iron saber, a fishing pole, an empty basket, and three coins. Remember to surface for air if you need more time to search. There is a fair amount of Moon Sugar and Skooma in the smugglers' loot. Be warned: you won't be able to deal with the more reputable merchants as long as you have either Moon Sugar or Skooma in your possession. However, they can be sold to a few, mainly Khajiit, merchants and alchemists in various towns. In addition, moon sugar can be used in a few useful alchemical recipes. The three slaves you free in this cave count toward the twenty slaves you need to receive the code phrase and unlock the Twin Lamps quests from Ilmeni Dren. There are two keys that will allow you to open the slaves' bracers and the locked gates in this cave. One can be found on Tanisie Verethi, the other on a crate next to the water on the northern side of the cave.
Bethesda Softworks presents the sequel to Arena and Daggerfall, The Elder Scrolls 3: Morrowind. Several mods have been created for the hardcore Morrowinders that like to enhance the game for themselves or sometimes others too. Game of the Year edition includes content from the following expansions: Bloodmoon and Tribunal. --- Elder Scrolls 3 Morrowind TES Xbox PC Ancestral Tomb Bandit Hideout Mentor Ring RPG Redguard Music Fun Misc video game Xbox fun gameplay music entertainment gaming adventure action role playing tomb cave walkthrough playthrough music ocremix overclocked remix oc Bleach Enemy Unseen Final Fantasy IX Ukulele de Chocobo Skies of Arcadia Dungeon Cave Escaflowne Battle Theme Trigun Wolfwood Final Fantasy VIII Winner Fanfare
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okey , well I may sound like a noob now, but I don't care .. How do you get to be able to see the life of your opponent?? I can't get that fixed xD :P and is it annyone who knows who the "Twin Lamps" are? :P :)
( 0:37 - 0:34 ) reminds me of playing the origanal doom, just running forward in 1st person blowing everything up (skeletons)....yeah, can't wait for doom 4 and Wolsfenstein the remake....
I like Dark elves the best cause their such a balanced race, and if u choose a good class and birth sign you'll own, i usually go with like Crusader, monk, or healer and the lady or the mage as birthsign, then i go buy some scrolls, go to assemanu south of seyda neen and west of Ebonheart, kill the 6th house people and get the robe of St. Roris, 15 health and fatigue regeneration constant effect and i have never died with it.
also easy to kill stuff is with bow just climb somewhere and shoot him down. best for begginer i think is to start with redguard since they are great on close, i mean high long blade & armor skills. u can enchant alone, or u can go to enchanter, usualy they are at mages guild, altho u need soul gem. u can buy it or get it urself :P then choose enchant and enchant :D
Alright, thanks. I have tried several chars, and classes. But I want to do stuff like Levitate and Telekenis while maintaining some swordfight and such. How to enchant?
Finding some enchanted Equipment is a great way to make up for your fighters lack of magic, scroll of summon skeleton or some monster is also good, this should help you out some, but the best way to learn morrowind is trial and error so create a couple characters and play each and have each go to different places and do different things. Example might be having a theif, a fighter, and a mage type character all with different skills etc.
Well, a Fighter type class works, but you'll want to make it a custom class, LONG BLADE skill should be in your major skills, and then an Armor type skill, Light Armor for instance. Any Race is good but I like Redguard, Imperial, and Nords the best.
Remember to Equip light armor type of equipment if your best armor skill is LIGHT ARMOR. Also carrying some health potions and magic scrolls is also a good idea. Athletics and acrobatics are also important. Do quests alot & get a feel of gameplay.
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How do you get to be able to see the life of your opponent?? I can't get that fixed xD :P
and is it annyone who knows who the "Twin Lamps" are? :P :)
Finding some enchanted Equipment is a great way to make up for your fighters lack of magic, scroll of summon skeleton or some monster is also good, this should help you out some, but the best way to learn morrowind is trial and error so create a couple characters and play each and have each go to different places and do different things. Example might be having a theif, a fighter, and a mage type character all with different skills etc.
Remember to Equip light armor type of equipment if your best armor skill is LIGHT ARMOR. Also carrying some health potions and magic scrolls is also a good idea. Athletics and acrobatics are also important. Do quests alot & get a feel of gameplay.