Sending packets using Reliable Data Transfer (RDT 3.0) - Super Mario Bros. Stage 6

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Uploaded by on Feb 14, 2010

PKT - packet (chunks of data)
ACK - acknowledgment (receipt that tells that packet was received)

Sender » RDT » Unreliable Transfer » Unreliable Transfer » RDT » Receiver

In this simulation:
- 20 packets are sent
- 80% chance of success of sending/receiving thru Unreliable Transfer (otherwise, packet is lost)
- 5 seconds timeout before Sender sends the packet again

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  • jjajajaajaja a mi me anda con 95% de pérdida! y lo hice en C =P

    ( mine works with 95% chance of success of sending/receiving and I made it on C with raw sockets =P )

  • This is stupid?

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