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Super Mario Galaxy 2: Spring into the Chompworks

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Uploaded by on Jun 21, 2010

Super Mario Galaxy 2: World 4 - Chompworks Galaxy - Spring into the Chompworks (with post commentary)

In this video we head back to the Chompsworks Galaxy where we get our first taste of the Spring Mushroom. The Spring Mushroom allows you to jump extremely high at the expense of precise control over Mario. Spring Mario constantly moves and you'll have to use this momentum to your advantage. To jump in a given direction, make sure you are already moving in that direction first since you won't be able to control Mario in the air. Grab the Spring Mushroom and hop up the ramp to the launch star.

You'll have to jump over the oncoming Chomps in the next area. You can jump fairly early and still clear them. After the big Chomps you'll come to a row of smaller Chomps that are easier to clear. Take the launch star to the next area.

Spring-jump up the platforms and remember to push towards your goal well in advance of jumping. You can pick up some coins and even a 1-Up on the way up to the Power Star. Make sure you immediately jump as soon as you touch down on the turning bolts or you will almost certainly plummet far below.

I'm not a fan of this power-up and therefore not a big fan of this mission, however I didn't mind leaving with 500+ star bits. :-)

More Super Mario Galaxy 2 videos:
http://www.youtube.com/view_play_list?p=097136ACB45F68A8

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  • The spring mushroom isn't a power-up, it's a power-down!

  • If you press the z button and jump you will jump everytime as long as your are right side up. This level frustrated me to no end....you max out at 999 star bits

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  • in super Mario galaxy 1 you also get the spring and it is in the toy time and you are bouncing on walls and on moving things that are like opening scrolls

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  • @redhondachic Everybody complains about spring Mario, but I've always loved it because of its craziness. But what nobody seems to understand is that the bad control WAS THE WHOLE POINT. Someone said (Miyamoto I think) that they wanted to make an upgrade that was really a downgrade on purpose. So just look at it from a different point of view :)

  • just double press the A button and he will jump.

  • This was by far the most difficult level thus far for me, and I died far more than in any other level, but it didn't actually frustrate me for three reasons:

    1: The flag checkpoint starts me off right at the hard part, so there isn't any monotonous, time-consuming crap to walk through to get to the challenge like there so often is.

    2: There is a 1-UP at the beginning, so I can keep trying over and over.

    3: The Chomps gave me massive amounts of star-bits, which I enjoy collecting.

  • There's a 1-Up mushroom right over the flag, you need to high jump.

  • i HATE the spring mushroom and its a shame cause the galaxy is one of my favorites and a lot of others and the spring mushroom just let's it down

  • 0:42 THIS! IS! SPARTA~!

  • AAAAAHHHHHHHH!

    ..stupid spring. :L

  • its kind of frustrating, but it is possible to do every mission in chompworks without the spring shroom, the hard part is the tower in this mission.

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