Minecraft: Control Point V2 Update (now with multiple person support!) (WIP)

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Uploaded by on Dec 31, 2011

Heyas, Orthuss here. Just a quick update on the control point. A lot of you suggested I add one thing to make it more like TF2, and that was to be able to speed up the capture with multiple people. I still have to add a lot, like a memory unit, but anyways, I managed to implement your idea there :)

Special thanks to Zekerom from Minecraftforum, as well as Master7432.

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  • @xxrepresent That would be slightly inconvenient. If the capture is already halfway complete by one player, and the other joins them, the two people timer would start when the one person timer has already reached the center. Then, the one person timer would reach the end before the two person timer, and there won't be any benefit. With pulses, I could make an RS NOR latch array that holds 15 pulses, and if there are 15, the point would go to that team.

  • How will the on/off from the clock be used to calculate the amount of time someone has stood on the pressure plate(s)? Assuming that you use your old method, you could just replace the clocks with a corresponding shorter timer, right?

  • @TB674 I personally think 3 pressure plates is all you really need, but if you want it to be symmetrical, I think I can arrange 6 pressure plates (3 for each team) on each side, to make it like a hexagon.

  • awesome job!

    I think the there should be 8-9 pressure plates though, so it will be symmetrical :)

  • @RandoomJD The plan I had was to display a few torches along the wall to see the progress that the capturing team has made. To indicate the team that has current control over the point, I'll use colored wool blocks that will be swapped out by pistons.

    If you have any other ideas, please do feel free to PM me those. I'm open to all ideas!

  • How do you plan to do your display system?

    Because I have some ideas

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