Tracking practice (3ds Rayfire + Z Depth + AE)

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Uploaded by on Jan 21, 2012

Practicing tracking on glossy surface and using Z Depth Render Element for DOF. No HDRI, tried simulating environment reflection with lighting

Effects:
Syntheyes
Rayfire
3ds Max + Zdepth Render Element
After Effects color correction

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  • @xeonhl2 Hey, thanks man. Yeah it came out a bit too high, it was without a hdri as well, so it could come out better. But it gave good practice for tracking, that glossy table didn't like being tracked!

  • the light intensity looks just a little bit too high

    but it's a pretty good track.

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