Wiremod Holoscanner

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Uploaded by on Apr 3, 2008

Holy butts.

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Entertainment

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Standard YouTube License

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Uploader Comments (Knifa)

  • This is too complicated to make a tutorial of, since it's using the CPU, so don't expect one.

    Sorry :<

  • AWESOME MAN :D That is so cool, best scanner ive ever seen :D

  • I have a better, more accurate one that I will post in a bit. Thanks though :3

Top Comments

  • as if the airplane scanners weren't bad enough, now they can find our drugs in our games? xD

  • PLZ PLZ PLZ!! tutorial :P

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All Comments (33)

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  • if no tutorial, at least an adv dupe?

    Or maybe... just maybe..

    Post it as simple as possible eg

    **part list**

    Part x (A) > Part y (B) (where A/B/? Is whatever function it has, buttons have A-H for example)

    And then If something requires coding like expression2

    **copy/paste+what it is for eg expression2**

  • CAN I HAVE THE SAVE FILE :D OR A TUT

  • O.M..G... AWE.... SOME.....

  • OMG !!! scan a player ^^, and how you just imagine the wire system ???? Wooow awesome ! OMG !!! u r a pro !

  • Wow. You are a pro. A PRO.

  • @Knifa im sorry but waht is a CPU :p

  • Highly doubtful, concidering one of my spacebuild ships is larger in sheer size than the entire gm_construct map... :P

  • Would this be too big to Adv. Dupe?

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