MEGAGOLF (Blender Game Engine)
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Uploader Comments (OMAMOKATELLY)
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All Comments (31)
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Very very nice game :) Congrats!
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that is awesome!!!!
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That's pretty sick looking to not have GLSL. Great looking game, man.
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@KingSkulkZ If memory serves me right, I worked on this from fall 2008 until the competition ended in june 2009 something. Mostly some random weekends and the last 3 or 4 weeks before deadline quite intensively.
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good thing i have ATI radeon HD4850 graphics
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oh crap it doesnt work with blender 2.53
julienmauricemort 1 year ago
@julienmauricemort 2.49b is the best deal
OMAMOKATELLY 1 year ago
Were you using a glsl card?
Neptutron 1 year ago
@Neptutron Does Mobility Radeon X700 qualify as one? The game runs in multitexture mode.
OMAMOKATELLY 1 year ago
Hey awsome graphics! Really like it! Unfortunatly the Ball is sometimes hard to see. Especially when the sun is behind it.
But the style is great.
ndee85 2 years ago
@ndee85 I did a long debate with myself whether to kill the lens flare or orientate course differently. It started to seem not only the latter would require some advanced techniques for offline sunray creation, it would make the course cushion system feel too unorganized, too uncomfortable.
OMAMOKATELLY 1 year ago