Spiral cloud/galaxy rendering using opengl / glsl
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Uploader Comments (edvaldig)
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All Comments (12)
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It's an amazing! Can you share source? ;)
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what code did you use to render the skybox?
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can you share the Shader FIle?
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Wow thats simply amazing
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Could you put some pink floyd music in the background please?
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Man that was some terrible camerawork.
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cool idea...indeed.
is there a link where i can download this texture?
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Thanks. =}
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nice effects!
are you using a skybox for that kind of neon-like blue horizon?
fantasymaster89 3 years ago
Thanks :) Yes that's a skybox, In another demo I had a kind of a ground which I faded out in the distance so the skybox gave a foggy effects, looked even better then so It's really a nice skybox texture
edvaldig 3 years ago
Very pretty. However you could probably achieve the same effect with simple blending. Unless you really had a need to generate a galaxy during run-time, a pre-rendered one is fine. No need to bring glsl in to it, but it is indeed a nice effect.
jjramone13 3 years ago
Thank you :) Well the final result is made of 4 textures, all mapped on each of the quads. 2 for some coloring and complexity, 1 for alpha blending and the last one for making the lightning effect look electric (an electricity-looking alpha map). It really gave the whole effect nice fake depth so it seemed to be made out of complex "clouds". The low resolution of this video dampens that effect so it appears only to be a simple flashing of intensity values. Nice additive blending demo btw!
edvaldig 3 years ago