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XNA Content Builder and Viewer

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Uploaded by on Jun 27, 2008

XNA Content Builder and Viewer provides an easy way for artist to build and view models with XNA. It also supports animated models using the XNAnimation library.

Export your models from 3D Studio Max or Maya (in X or FBX format) and directly load them.

More information:
www.brunoevangelista.com
www.codeplex.com/xnanimation/

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Gaming

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Standard YouTube License

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Uploader Comments (bpevangelista)

  • CAN YOU USE A 3DS MAX BIPED IN XNA

  • You can use Character Studio as long as the exporter that you are using for X or FBX supports it.

  • You can use any DCC tool that you like (Max, Maya, Blender) but you need to export your model to the .X format or .FBX format. Then, you can compile it to a XNA compatible format.

Video Responses

This video is a response to XNA Third Person Shooter (TPS)
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All Comments (7)

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  • no you cant

  • Can I export my 3d model to XNA and then animate it?

    I'm mean export without bones, just the model and animate it on XNA.

  • how many polygons does that basketball player has.

  • Went to the creators club website and read the FAQ in their forums it will provide you very goo information.

  • for XNA, can you only use 3D Max or maya for exporting models? what abot blender 3D?

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