Article: http://roy-t.nl/index.php/2009/12/06/spaceace-planetary-gravity-and-solar-sys...
Working on a space strategy game, I've implemented a way to simulate planetary gravity, it's not meant to be perfectly real but just to keep satellites and other objects in orbit around a planet, objects further away from the planet will rotate slower, just like in the real world.
I'll be writing a blog article about this shortly (If I can find the time) but I just wanted to share this quickly.
Oh btw, the blog is moved to: http://roy-t.nl :) check there for updates of SpaceAce (working title btw :P ).
Awesome!
Programmed in what? Is this supposed to replicate our system?
x89codered89x 3 months ago