Leyendas Quake:Test de Polygonacion en Tenebrae
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Uploader Comments (sergiomengual)
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All Comments (4)
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@sergiomengual porque no tratas el queantum skinner? es muy bueno y a mi me sirvio cuando hacia mapas para halo
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Thank you.I dont know Siletn Hill...I create this character 6 months ago...I finally end the animation works.Now I am exporting the frames to MDL.You know a better tool for export to 3ds to MDL?The skining progress in this program is very hard...If I can find a method to export the Mapping coordinates X.Y,Z from 3DS Max at MDL this should be easy...Greetings.
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wow this is very cool, you made this?
KoRnDuDe19883 2 years ago
Yes,I made it.tihis is the first test without animation.And the textures not are the real,only are for test if the bump maping works well...Soon I upload the new animations of this model.
sergiomengual 2 years ago