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Blitz Sonic :Project Retro

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Uploaded by on Jul 31, 2010

(Watch IN HD 720p for Perfect Quality!)Im working on a project and i started from the base engine of mark/damizean.My main purpose of this project is to make a more sonic classic engine so ive added a few physics boosts in this video,sonic now reacts more to slopes so he doesnt fly off into the air like in the original engine and so that sonic sticks to the ground instead of bouncing off when running off the end of steep ground.and ive added a boost to the loop physics so that it detects when sonic is on a loop and it chnges the cameras angle of sonic like in the sonic games so you dont have to move the mouse or keys when in a loop..(Edit::Oh, and i almost for got i changed all of sonic textures to the exact color of retro sonic im working on reanimating him now.:Edit)

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Gaming

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All Comments (15)

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  • very laggy

  • how u edit that game?

  • You bastard. You stole my idea! lol.

    But really, nice job.

  • @AdventuresEnterprise being pissed off sence Retro Sonic is there with him and plotting to destory him? >:D

  • @Biggerinfo1 i see him whats he doing there

  • Has anyone seen Modern Sonic. 0:37

  • @Sonicandratchetfan I can code in Blitz3d and C++ /Visual Basic and can do Maxscript your point is what? They are not hard to use they are easy to understand its how you put it to use.

  • @twilightzoney What? It's nothing amazing. But i'd like you to try coding in Flash, C+ and Java. All of them a few days after using one.

  • @Sonicandratchetfan  Hahahahahahhahahahaha

  • @twilightzoney I know this from developing games, there's gonna be fuckin' code changes and everything!

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