Blender Physics Simulation
Loading...
47,632
Loading...
Uploader Comments (HiAdrian)
see all
All Comments (74)
-
I'm now hungry for mango for some reason :I
-
@gustavohuink keyframe a moving object into your scene, then CTRL-ALT-SHIFT-P, bakes your physics simulation. done.
-
how you make it in slow mo?
-
why there's a reflection of a house on the ball xD
-
How did you do it so no box would just glitch out? Mine will never really hit anything spot on it will always float on something or get stuck in others
-
at first I thought "why is that ball moving tward the cheese?"
them my mind got blown!
-
hey please help, how did ou did the sow motion thingy?
-
how beautiful Physics can be.....
Loading...
How do you place the blocks and press P without them falling... I try to make a perfect 50x50x50 blocks with no space in-beathen but when i press P they start falling before I hit with a ball or something.
How do you do that?
gustavohuink 4 months ago
@gustavohuink Sorry, this was a one-time thing I did in the now obsolete Blender 2.49; I can't recall any detailed settings. I remember though that i used an array modifier to stack them, left a little slit in between each of them and made them active physics (collision) objects.
See if there's a simulation "substep" or similar setting that could make your simulation more stable. That's the only thing i can think of.
HiAdrian 4 months ago
LOL @ all the Americans seeing (cheddar) cheese :D
In my country cheese is commonly known to be yellow, so that's not what i had in mind when i made it.
HiAdrian 6 months ago 6
why is there a house in the sphere at 17sec.?
rubikscubix1 9 months ago 4
@rubikscubix1 That's the image map used to light the scene, it's shot from a balcony.
HiAdrian 9 months ago
Are those cubes slightly transparent or is it a texture?
dbc616 1 year ago 4
@dbc616 they have some SSS.
HiAdrian 1 year ago