Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Super Metroid - Walkthrough/FAQ/SpeedRun - Part 7

Loading...

Sign in or sign up now!
1,668
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Feb 1, 2009

Super Metroid for the Snes ( Super Nintendo ) Console Release Date 04-18-1994

Finish up the Wrecked Ship and head back to Brinstar.

Super Metroid for the Snes ( Super Nintendo ) Console Release Date 04-18-1994

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (10)

Sign In or Sign Up now to post a comment!
  • Each Jump.

  • Last comment then I will pm you if I have anymore questions. Ok...here I go. Do you hold jump to keep going or do you have to press it for each jump?

  • You just have to practice. The timing is just as I said. Tap away from the wall then hold jump.

  • No, no...you misunderstand me...like in control wise in timing.

  • You have to start slow before you can get as fast as I am. I can get it faster, but my accuracy is very low when I do. I can get it up to TAS ranking, but only with like 2-3 jumps. If that.

  • Ok...So then how do I pull off this in a quick and easy way without failing to my untimely doom? :P

  • Right when you wall jump, push back towards the wall again and repeat.

  • But how do you be on the same wall and still jump?

  • You basically have to be pressed up against the wall to do it. Also, don't push the jump and away at the same time. Tap away, don't push, then jump. You have to alternate.

  • Damn...I think your insane with those Wall jumps...I can't even do that shit. I'm trying hard too. The little animals are showing me but I can't even get the timing right.

Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more