Video Warhammer Fantasy Battle Report Five: *2v2* [Emp/Liz] vs [Dae/DE] 1000pts (Part 1 of 2)
Uploader Comments (oostyen)
All Comments (9)
-
Nice Warhammer Online music :P
-
I am a Lizardmen player, so i had a couple of questions.
Why not do two squads of 10 skinks instead of one 20? I think they are much more effective in 2x10.
How did they shoot on the first turn? Were you not playing 24 inches apart? It looked like maybe you were marching and shooting with them?
-
i dont now it stands with fleeing or charging its just a fun battle im just saying a mistake dont talke it personnly plz you al playt good ok
-
Yeah, because shit gets modified really easily.
-
does it really need it :P
-
Nice video
-
It makes standard Knights (a core choice) 1+. (4+ for the armour, 3+ for being on a mount, 2+ for barding, 1+ for the shield. Sadly mounted units cannot get the extra 1+ for hand weapon and shield.)
-
Nice Music! Nice Video, as usual!
Full Plate Armour is 4+ armour save? thats the Empire's special armour?
a big mistake if you charge a fleeing unit it continues to flee not immedeliaty destroyt ok ? could happen everyone but maybe the where stil living then
IonlyfightforHONOR 2 years ago
What page of the book is that on? We must have overlooked it.
oostyen 2 years ago