3d Wave

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Uploaded by on Aug 31, 2007

Trying to convert the sigraph notes from surfs up on the creation of waves. they use maya so im trying to convert to max. unfortunately max has a tangent problem in its loft system and the only other option is nurbs but ill loose my animation capabilities using nurbs.

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Film & Animation

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Standard YouTube License

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Uploader Comments (DaElfer)

  • omg

    this is incredible!!!!!!!!!!!!

    too fast but awesome

    how do you did it?

    do you use 3d max or blender?

  • its 3dsmax. problem is its using their lofting tool which unfortunately has a huge flaw in it

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All Comments (13)

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  • Good! But too fast :)

  • it sucks that lofting doesnt work as well as id like it to

  • hello, Power Nurbs don't work for this... Nurbs curves or sketch curves don't accept the morpher modifier... well searching another solution!

  • Exactly, try make this. Just one ring on one curve, make the full loft with all your curves and use the ring... i use the reaction controller rotation in X, morpher parameter... and crash!... what am i doing wrong?

  • i dont have the controller rings on mine. my splines are controled by simple morphs so its pretty easy to wire peramiters of the rings to the morph. its just the darned surfacing problem i hate

  • Well, i'm gonna try... and later i tell you the result...

    I can use the loft, the problem is when i rotate one or all cylinders that i have like reaction controllers. Without controllers my loft is perfect and i can control this from the morpher modifier... but, is best with controllers i think (and Sony Pictures too ;))

  • i dont have power nurbs but would be interested to know if their nurb lofting would work in this case. its strange that your scene crashes when you add loft

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