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subsurface scattering monster test

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Uploaded by on Aug 30, 2008

sss maya - physical shader

mr. blobby monster!!

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 2 dislikes

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  • awfully beautiful

  • lols

  • @endocomar93 Maybe put a red 'layer' under the skin? Like adding red geometry that's the same shape but smaller?

  • Can someone help me on how to get the red color between light and shadowed parts on the skin. That's all I need to make my head look hyper realistic. Please help as soon as possible!!!!

  • WOW!! now we've got something! Way too short, tho, maybe you should develop that idea a little further: i would well see that monster in a cave with a nice light fog; but still, great rendering!

  • looks cool, a bit short. though it makes me want to see more, so that works ;)

  • awesome work buddy, as usual!

    amazing character design, fantastic lighting. did you also try mental rays' fast-sss-materials?

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