Real-Time Rendering

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Uploaded by on May 11, 2009

Real time rendering of the Ferrari

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (GouletDesigns)

  • How do you rotate viewport? I can't rotate ActiveShade (with VRay RT enabled in it), only associated viewports.

  • @izvarzone

    This was done in hypershot. When using vray rt, you rotate in the viewport and get the results in the active shade window.

  • Yes all this done with Hypershot, Nothing much more, I used 3DsMax to build the car and all rendering in this video is Hypershot. If you want quick renders that are photo realistic and in a timely matter Hypershot-Keyshot are pretty cool. I recommend using Vray and Max to get a in-depth rendering with realistic results.

  • what type of processor and graphic card u use it??...

  • I7 and geforce gtx 260

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All Comments (27)

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  • @Mandeologul, you create an invisible floor on what you can project the shadows. When you render it, you only render the shadows and not the floor.

  • it's called interactive rendering

  • Im sorry, but I'm not entirely impressed with this program. It looks laggy, and you have a powerful system by the looks of things(taken from your reply to azraffi). The detail is nice, but slow. I've been watching many different kinds a voxel realtime rendering. And this one doesn't compare for performance to a few that I've watched. Like atomontage engine and unlimited detail.

  • just fucking awesome!!!!!!!!!!

  • I have a question: How do you put the shadows of the car on that background, because as I nodesed, that is just an image, nothing more.

  • i'm using Hypershot, but how to move the object freely with the cursor?

    thank you...

  • he used keyshot

    

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