Horse Gallop Animation

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Uploaded by on Nov 19, 2007

My first animation using Blender3D
www.blender.org

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 5 dislikes

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Uploader Comments (Catboy85)

  • Hello everyone. I am currently working on a new rig for this guy.

    It's going to have subsurface muscle deformation, and a heavily reworked mesh to take full advantage of this new system.

    Using the reworked hair system and a combination of volumetrics it will have a complete fur coat.

    The main and tail will be fully dynamic and easily controlled during animation.

    And I'm going to have to get better at texturing if I'm going to finish this.

    I hope to have this done in the next few months. Bye

  • Thankyou. I hope to post a new and improved version soon, along with a few other animations I'm going to do.

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All Comments (37)

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  • That's kinda rigid for a horse but pretty good.

  • @Catboy85 make sure you animate its back as well!

  • Wow!

    Amazing work!

  • Brilliant ;-)

  • was the horse easy to make? P.S. i might make a game IDK maybe i will

  • the model is great

  • very nice i think! :)

  • @Catboy85 You need: Join controls/deformation, but you sort of mentioned that. Muscle system has to be complete, moving the backleg should affect weights up to the low of his neck. Bonesystem in tail is more than enough but for realism use hairfarm or hairplugin. No need to worry about texturing, model a full eye (iris etc), texture it with minor raytrace or draw/copy in PS and PLEASE use more referrence movies =) Hairfarm has plugins for fur so what is your texture issue here? Curious 3D guy =p

  • Herbe gut geworden.

    Würde das Pferd jetzt noch:

    - Farbe

    - Mähne und Schweif

    - Geräusche

    haben, dann würde es Perfekt sein *-*

  • @amax7895

    haha you rock too for saying that

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