Doom on the Web
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Uploaded on May 30, 2011
Screencast of the original doom game translated to javascript and being played in Firefox. The game can be layed here: https://developer.mozilla.org/en-US/d...
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All Comments (29)
Da DeadRising 1 month ago
Hey guys,
About a 2 year ago we released a game based on the doom engine for iOS(it was called "Bastards")
I am willing to give the wad for free if one of you guys manage to pun the game online.I want to for the people to be able to play the game for free online.
If any of you are intereseted please send me a message.
Cheers!
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FinepointEnt 2 months ago
the engine is, but sadly the actual game isn't
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SiPlusTV 1 year ago
Mozilla, why couldn't you tell ZeniMax that you are using shareware version and that they should fuck off? Why did you just take it down at the first notice?
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cavegames . 1 year ago
I halfway expected the license to also require distribution in the "original package" as they often do. However, I checked the actual DOOM shareware license and all it says is that redistribution is only allowed in compressed form (for whatever reason). I guess we'd have to ask the Doom-for-Web developer himself to know what id actually took offense from. It *does* seem like the same thing other source ports do.
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MetroidJunkie2007 1 year ago
Isn't he distributing it in its original form? Just... as a source port? That would be like ID going after DS/PSP/etc homebrew efforts.
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cavegames . 1 year ago
I think they *did* use the demo resources, but still got into trouble. They demo is copyrighted as well, and I'm sure it came with some license that said "only redistribute in its original form", or similar. So even if it was a free demo it might have been technically illegal. Still, it was a cruddy move by id.
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entres 1 year ago
I think it was because of the WAD file,containing all the images and stuff, which are not public.
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MetroidJunkie2007 1 year ago
Isn't the Doom Demo free to use?
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SiPlusTV 1 year ago
Release this port with FreeDoom content!
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cavegames . 1 year ago
id Software gave them trouble. The game's engine may be open-source, but the game itself is not. They should just reupload it with one of the countless free total conversion mods that exist for DOOM, rather than the original game's resources.
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