Making of MGS4 - Hideo Kojima's Gene 2/4
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All Comments (68)
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12000 bugs thats like 12000 fkin nightmares ouch
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work hard on a game and rest for 4years. KONAMI >
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wait. So they pay people to play the game all day?
thats it. im moving to japan
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It becomes study.
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@Hellhound30x Proof on where he stated this. I want a link.
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@zerosumgamez work ? fuck that they can make alot of things to put in a game if they dont make the story good , the feel the atmosphere they can have dx 13 grpahics and variety in enemies ... if you dont have story , characters , atmosphere , these important elements yo wont make a good game at all
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@zerosumgamez especially the people who make the saints row games, those guys are a bunch of lazy programers
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Isn't it funny, that they design the game on a pc, it works perfectly, but then they make it to work for the ps3 console, isn't that odd?
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@SWOgottaGO That doesn't mean it will never happen, personally I think it, will it will just take 5 years like they always do
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@HosakaBlood Yeah, forgot about FF13 but as you know FF13 was a multi-plat from the beginning and developed for the 360 unlike MGS4 which was developed on different architecture.
The Japanese's work ethics are flawless. Watch and learn Ubi, EA, etc.
zerosumgamez 1 year ago 56
Haha Kojima, is ausome. There needs to be more designers like him so games won't suck as much.
PeteNelman1 1 year ago 39