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Uploaded by on Jul 4, 2008

For our Senior Project at Drexel University, myself and four others designed a game engine framework and a fantastical, game-like 3D environment and we explored the influence that new methods of interfacing may have on the user's immersion in the interactive, virtual world, as well as new elements of game-play. To achieve this, we worked with the school of Biomedical Engineering at Drexel University, specifically Hasan Ayaz, to bridge the neuroimaging device, the fNIR, into our development environment, essentially giving us the ability to use a player's cognitive activity as an additional gameplay mechanism.

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Uploader Comments (niteflyx)

  • can you hook it up to a speaker system and speak through it with the mind? Can you make two that interface with each other exclusively?like connecting brains for awhile...

  • No, the device does not "hear" your thoughts; it measures how much the player is concentrating by measuring blood oxygenation in the player's head. We're still a bit off on talking telepathically :P

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  • This is amazing. Our future is promising!!!

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