FL Studio Tutorial - Echo Delay Part 1
Uploader Comments (ste1438)
All Comments (72)
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I was doing this and around 6:08 i paused your vid, i pressed play on my track and every single kick snare synth , EVRYTHING started echoeing!!! how do i assign it to just ONE specific thing? ( a clap for example). Please and thank you!!
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you are the best man!!!
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5:30
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I really like your tutorials man your great
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how come when i just went on fl and click noticed whenever i put something in the step sequencer (kick, clap, snare are all i tested) then play it, it sounds different every time it replays. first it kida echos, then sounds wrong then keeps changing.
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I have my instrument knobs turned down exactly as he does but it's still making the same noise as it did before he did any adjustments. Any idea why? I've double, triple, and quadruple checked. :/
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Where is part 2. And what about that 3rd party plugin. I've been looking for a good delay plugin. Good video though. I'll be honest I didn't think I'd learn anything new but there were a couple of things I didn't know. You're tutorials are kick ass.
How come 32nd notes are .12 instead of .50?
DaytonaEggnog 1 year ago
@DaytonaEggnog The delay time is base on the PPQ - to learn more about PPQ watch "01 FL Studio Primer: Note Lengths". In music apps units are based on ticks/quarter. In this case the default .96 The dial is counting in 16 note durations. So 1 unit =.24 .96=1/4 .72= dotted 1/8 . 48=1/8 .36 = dotted 1/16 .24=1/16 (1.00) .12=1/32 .06=1/64 .03=1/128. All unit are easily represented numerically. if 1/16th = .5 then the values would be a mess.
ste1438 1 year ago 2
@ste1438 Since we are counting in units of .24. 1=(.24) 1/16; 2(.48)=1/8,3(.72)=dotted 1/8; 4=(.96) =1/4 which is our PPQ.
ste1438 1 year ago
@ste1438 Takes time for that to process by the way...took me a while to figure that out.
ste1438 1 year ago
what you press in order to see all effects and generators
leparditas 1 year ago
@leparditas scroll up and select "more..."
ste1438 1 year ago