Radiant Jade 1st of July 09

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Uploaded by on Jul 1, 2009

We are BubbleGum Games and this is our game Radiant Jade. 3.5 week build. Newly integrated version with updated HUD functionality and added special effects on some of the enemy orbs.

Introducing new gameplay mechanic: the 'wave modifier.' This forces enemies of the colour you are to spawn in large numbers. There is a placeholder model for this pick up (the white torus model.)

Andrew Whitebrook: Team Lead, Game Designer, GUI Designer

Lisa Tumbleton: Character Modeller, Animator, Special Effects Programmer

Shane Moriarty: Environment Modeller, Audio Engineer

Natasha O'Hare: A.I. Programmer, Game State Management Programmer

Eamonn Reilly: Game Mechanics Programmer, Camera Programmer, Audio Programming

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Gaming

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License:

Standard YouTube License

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  • Look good =]

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