Codename Deadbird - Airstrike

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Uploaded by on Jan 10, 2010

Patrick aka Pat21, our Lead Programmer almost finished programming a completly dynamical airstrike, which allows you (the player) to order an airstrike where ever you want. Furthermore he integrated the whole code in a single flow node (see the node image), where you can define particle effects, number of bombs and a lot more.
Of course, in the following development time, we will spend more time on this feature, to make the airstrike even better.For exmaple a new "Weapon" to define the target + new sounds giving the player feedback that the headquarter received the order.

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  • Fuuuucck. even if it's not a real airstrike...

  • wow your mod is really impressive.i'm sating that from crymod^^.and can sketchup models be exported into crysis?like guns etc? would be really cool you know.just go on the official website of sketchup,theres tons of guns there and you can even use them without giving tem credits!! cause as they're downloadable they can be automatically used for any purposes.

  • Not at all like a real airstirke, although what a great start.

    Pay attention to the speed the bombs fall. In real life, they zip by and SLAM into the ground like a meteor.

    And the exposion- aircraft ordinance usually explodes very much-so instantaneously, as well as violently.

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