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How to texture 3D portrait in ZBrush and 3DS_Max Tutorial

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Uploaded by on Jul 13, 2008

In this video I will cover how to apply texture to a mesh created in FaceGen Modeler 3.1. We will be importing the object file into ZBrush and 3DS_Max and applying the texture. This video is in response to a question one of my subscribers had about texturing the models we created in a previous video.
For this tutorial I will be using FaceGen Modeler 3.1, 3DS_Max, and ZBrush 3. A trial version of these applications can be found on the applications homepage.
http://www.PictureBandit.com
for a hihg-res version go to
http://www.youtube.com/watch?v=VsbBZWO6eXk&fmt=18

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  • you need to fix your mic or move it away from your mouth

  • the music is annoying

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  • Thanks for tutorial this is just what I was looking for :D

  • In Zbrush 4 Select Fast Shader then import the texture then flip it then goto Tool>Texture Map and click the empty box then select the imported texture then click and drag in the middle of the screen.

  • I'm new to using zbrush. I can't figure this texture thing out yet even after watching this. I tried it step by step. Can you help me out. (on one of my attempts the texture was in the background; I'm using 4.0)

  • @thatplankguy I am also having this problem.. Did you get it working ??

  • Can't stand to finish watching this with the overmodulated microphone levels. Check your levels, and redo the audio.

  • @ssegura16 Isn't. But yes inappropriate.

  • thanks for the tutorial :)) really helped

  • Why I don't get the texture over my mesh when I import it into ZBrush?.. I have already chosen FastShader..

  • I can't get the face texture to automatically apply to the mesh in zBrush, or apply it all for that matter. Please help?

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