Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

IdrA vs Ace - PvZ - Game 2 - IEM - Shakuras Plateau - StarCraft 2

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
162,532
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Mar 1, 2011

FOLLOW ME ON FACEBOOK: http://www.facebook.com/HuskyStarcraft

FOLLOW ME ON TWITTER:
http://www.twitter.com/HuskyStarcraft

Huge thanks to Intel for making the IEM happen. One of the most intense SC2 tournaments to date!

Map: Shakuras Plateau

IdrA (Zerg)

vs

Ace (Protoss)

  • likes, 56 dislikes

Link to this comment:

Share to:

Top Comments

  • @SimpsonEE is that just the most one sided comment ever?

    ht's can warp in anywhere, but they are much slower making them extremely diffucult to use

    ghost can attack and do plenty of damage as part of your army, while ht's must warp into archons

    feedback only works on units with energy, and only one at atime, while emp works on all toss units

    and psi storms can easily be dodged. not to mention ghosts have cloak and assasinate. did you forget those?

  • @SimpsonEE You really aren't putting this in perspective.

    1. High templars are a tier 3 unit, ghosts are tier 2. Obviously one would assume that the tier 3 unit would be better.

    2.High templars will face much larger armies than ghosts with more robust units, and the higher you go the less likely psi storm will be effective.

    3.Also with a nuke a ghost can do far far more than any ONE high Templar's damage.

    If you eally analyze ghosts are not better or worse they are different.

see all

All Comments (1,224)

Sign In or Sign Up now to post a comment!
  • @SimpsonEE your stupid. hopefully you realized how stupid you are 9 months later.

    So you can't kill a unit with EMP, but you can take out all of its energy and it's shields? Also there's something called snipe nooby. You can warp in HT-s anywhere... well their slow... archons have a natural attacking ability.... it has 350 shield hp... emp much? HT HAS FEEDBACK? THATS ONE OF YOUR REASONS TOO? HOLY SHIT THIS IS FUNNY. okay sir, feedback is the same as EMP except EMP can target infinite amounts

  • and if its a girl big dick up

  • any1 is trying to find where SimpsonEE's comment is -_- 

  • @zizou10ronaldinho ace beaten him very good

  • <3 ace

  • @MaxFlared

    its not 100% must that you have to get every time :p

  • @olentattimies emp is actually mostly requires. if your at army disadvanatage you can cut the shields of whole toss army and all you have to do is attack half of time as you would do with shielded toss making ti extremely easy

  • @Kylesmyle

    you must have forgot that EMP doesnt work on 90% of zerg units so its only good against infestors and all toss units

    and well, if im not 100% wrong feedback can 1shot medivacs, ravens and deal nice damage against BCs (which no one ever uses) and storms force the enemy to move or studderstep atleast = there´s not so much damage incoming and well emps are very nice but still not required against toss, mainly due to marauders fucking up gateway units

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more