you assign 'lethal damage' that would be sufficient to kill the creature (e.g. his toughness), and any additional damage just spills over to the player/planeswalker.
@13Cadavre13 Ah, then yes. Everything in the Leveler's Glory deck should be Standard Legal, as well as extended. If you can build it up to a 60 card deck, you can enter sanctioned events and tournaments. Check around your area for Friday Night Magic. And as for a Leveling Deck... I've played around with one casually, I don't quite them they're tournament viable. They can be very enjoyable though. I've only played them in Block setting. Venerated Teacher/Training Grounds are a must.
@13Cadavre13 Er... I'm unsure what you mean by fully playable. When intro packs first come out, their cards are standard legal, and usually also block legal. This goes without saying that they are allowed in the broader formats as well. By fully playable, if you mean "Can use them to build another deck", then yes... There are no over-sized cards... Which Intro Pack are you thinking of?
Glory deck... Unfamiliar with that deck... What's the focus? Got a link?
@Torishaka Yeah, I know that a deck must have 60 cards, but are these 56 cards fully playable? Oh and by the way, I'm thinking of playing with a "Glory" deck. What can you say about them? )))
You're help and opinion is very much appreciated ;)
@13Cadavre13 Uh... If you're talking about Intro Packs that come out each set, those are usually a Pre-Built 41 Card deck, with a 15 Card Booster of the same set included. They're not enough to play Constructed. =X
There ARE some 60 card pre-constructs. If you can get your hands on a ____vs. ___ Duel Deck, they're usually a great starting point. It includes two pre-constructed 60 card decks. Garruk vs. Liliana comes to mind, each one is a good example of how one should build a deck.
@13Cadavre13@13Cadavre13 @13Cadavre13 In the end, an Attacker must assign all of it's combat damage. Without Trample, excess damage must be assigned to "Overkill" a blocker. Multiple Blockers can be declared against one attacker. In this case, the Attacker decides what order their Creature will deal damage to the blockers. Check out: "wwwDOTwizardsDOTcom/magic/TCG/NewtoMagic.aspx?x=mtg/tcg/newtomagic/gettingstarted", the "Dynamics of a Turn" section should help a bit.
@mpbryan2
you assign 'lethal damage' that would be sufficient to kill the creature (e.g. his toughness), and any additional damage just spills over to the player/planeswalker.
KisaSohmaTheFinal 5 months ago
what if the blocking creature is indestructible?
mpbryan2 11 months ago
@Torishaka If it will not cause you any distraction, could you tell me you're opinion about all five of them.\
(small quote about each is appreciated)
Thank you.
13Cadavre13 1 year ago
@13Cadavre13 Ah, then yes. Everything in the Leveler's Glory deck should be Standard Legal, as well as extended. If you can build it up to a 60 card deck, you can enter sanctioned events and tournaments. Check around your area for Friday Night Magic. And as for a Leveling Deck... I've played around with one casually, I don't quite them they're tournament viable. They can be very enjoyable though. I've only played them in Block setting. Venerated Teacher/Training Grounds are a must.
Torishaka 1 year ago
@Torishaka Sorry for being incorrect. )
By "fully playable", I meant that, can I play on tournaments and official events with it?
Oh, and the "Glory" deck's full name is - Levelers' Glory.
The one from the new expantion. )
13Cadavre13 1 year ago
@13Cadavre13 Er... I'm unsure what you mean by fully playable. When intro packs first come out, their cards are standard legal, and usually also block legal. This goes without saying that they are allowed in the broader formats as well. By fully playable, if you mean "Can use them to build another deck", then yes... There are no over-sized cards... Which Intro Pack are you thinking of?
Glory deck... Unfamiliar with that deck... What's the focus? Got a link?
Torishaka 1 year ago
@Torishaka Yeah, I know that a deck must have 60 cards, but are these 56 cards fully playable? Oh and by the way, I'm thinking of playing with a "Glory" deck. What can you say about them? )))
You're help and opinion is very much appreciated ;)
13Cadavre13 1 year ago
@13Cadavre13 Uh... If you're talking about Intro Packs that come out each set, those are usually a Pre-Built 41 Card deck, with a 15 Card Booster of the same set included. They're not enough to play Constructed. =X
There ARE some 60 card pre-constructs. If you can get your hands on a ____vs. ___ Duel Deck, they're usually a great starting point. It includes two pre-constructed 60 card decks. Garruk vs. Liliana comes to mind, each one is a good example of how one should build a deck.
Torishaka 1 year ago
@Torishaka Thx dude, oh and by the way, does a sign "intro pack" means begginers deck or is it a "fully playable deck"? )))
13Cadavre13 1 year ago
@13Cadavre13 @13Cadavre13 @13Cadavre13 In the end, an Attacker must assign all of it's combat damage. Without Trample, excess damage must be assigned to "Overkill" a blocker. Multiple Blockers can be declared against one attacker. In this case, the Attacker decides what order their Creature will deal damage to the blockers. Check out: "wwwDOTwizardsDOTcom/magic/TCG/NewtoMagic.aspx?x=mtg/tcg/newtomagic/gettingstarted", the "Dynamics of a Turn" section should help a bit.
Torishaka 1 year ago