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Source SDK: Speed Mapping Blue Portals 05.

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Uploaded by on Dec 4, 2009

Another speed run, YAY!

This time its more of the map taking shape and less touching up like the last video. I don't place a whole lot of entities, and I'm not really focused on lighting in this stage. I was pretty much drawing out the map and how it was gonna be played.

Real Time: 1hr 2mins
Song: Cambodia - Vorwerk ( speed version )
Map: bp_testchamber_05
# Cups of Coffee: 2 1/2

Category:

Howto & Style

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License:

Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (reepblue)

  • Its fucking genious! How many years u spent in hammer?

  • @dum6a55 2 years now, Time goes by fast, huh? :)

  • how do you even start the Portal SDK, I cant find it in the tools or the normal SDK

  • @GamerFollower Try 'Reset Game Configurations' After that, Portal should be under Source Engine 2009. (And you still don't have it, make sure you have Portal.) :)

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All Comments (38)

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  • Make slow one :D

  • i can't compile the map i made (just a simple cube and box catcher test) ant it says "Windows can not find the file specified" or something like that, plz respond!

  • Can you tell me how to make light beatiful?

  • What nodraw does? Why you put it outside of walls?

  • Is your fist texture nodraw or you have maded that glitchly always back walls and evrything :)

  • @adamk570 Valve Developer Community is your friend.

  • @reepblue how do i do that

  • can you upload your prefabs, it will help me a lot. :)

  • @ThePsycho1712 just type invisible

  • @rayman1014 is there rly? wow. :D

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