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Zombies!!! Board Game Gameplay

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Uploaded by on Feb 7, 2010

This is me and my friend playing the board game Zombies!!! it was kind of long so i sped it up.

Here's how the game plays!

Zombies!!! puts you in the middle of the action as you try to escape the ever advancing zombie horde. Players must use a combination of wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere, they appear to be very hungry and your opponents would really prefer if you didn't escape.

The game board is a zombie-infested town built by the players as the game progresses. The game starts with the Town Square tile face up and 28 other town tiles shuffled into a pile, with the Helipad tile placed underneath. The players' pieces ("shotgun guys") are placed on the town square, and they each receive three life tokens and three bullet tokens.

On each turn, the player places the topmost town tile adjacent to tiles that are already face up. The new tile must be placed in a way that matches: roads must connect to roads, and so on. Most tiles are roads and road junctions, but some contain locations within the town, such as the Fire Station or Hospital. When a tile is placed, the player must also place two or more zombies on it; if it is a named location it may also hold additional life tokens or bullet tokens.

If the player shares a square with a zombie, he must try to destroy it (see below). Otherwise, he draws up to three event cards, which may be used to modify the game rules. The player may use only one such card until the beginning of his next turn.

Next, the player rolls a six-sided die to determine how far his "shotgun guy" can move. He may use some, all, or none of this movement, at his discretion. If the player moves into a square containing a zombie, he must attempt to kill it by rolling 4 or more on a six-sided die. If he fails to roll a 4 or greater, he has the option of improving his roll by using bullet tokens, or of losing a life token and attempting to kill the zombie again. This continues until either the player or the zombie is dead. If the zombie is killed, the player keeps the zombie figure to show who killed it; if the player is killed, he "respawns" at the town square with three life tokens and three bullets, but may not move further. If a square is clear of zombies and contains a life token or bullet token, a player may pick it up and add it to his own, although no player may have more than five life tokens at a time.

Once the player has finished with movement, he rolls a six-sided die to determine the zombies' movement. Each zombie can move only one space per turn, but as many zombies move as are shown on the die.

Finally, the player may discard an event card. Since each player may only discard one and use one per turn, this means the player should always have at least one card at all times.

The game is won by the first player to kill 25 zombies or the first player to reach the center square of the Helipad tile and clear it of the zombie if one is there, whichever comes first.

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Uploader Comments (kravann)

  • whats the point of posting the gameplay if no one knows what the fuck is going on ?

  • @Kanvass1 The fact is you can see how the game plays out, and see basic ideas, go read the wiiki if you need more help ;D

  • @Kanvass1 The fact is you can see how the game plays out, and see basic ideas, go read the wiiki if you need more help ;D

  • i was wondering where i can purchase this

  • @clamhammerman11 Usually any game store. We bought ours at a local gamesalot. But online is also an option.

  • when did the chipmunks start playing zombies

  • @tbspaceship 1980's

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All Comments (14)

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  • so how long was this before you sped up the video? this is only a minute long...

  • shitty

  • who´s recording this a zombie on drugs

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