Blender City Generator Street Networks
Loading...
16,313
Uploader Comments (PiiichanPictures)
see all
All Comments (10)
-
awsome!
-
Your site seems to be down, but this is VERY awesome.
-
this is sweeet :) im soo getting this.
and to think, i was just about to make a city of my own. lol. guess its been done for me. keep on building cities mate.:)
-
I'm working on generating buildings that would fit in there at the moment. I have many ideas, but not so much time available...
Loading...
is it possible to program cars and humans to go down the streets and the building actually lokking hd?
RussiaT9 4 months ago
@RussiaT9
In the next version of my city generator yes.
Coming soon in October!
PiiichanPictures 4 months ago
I'm working on my own version of this but I am having trouble getting realistic results. Do you happen to know the parameters you were using for this test?
wivy1 1 year ago
@wivy1
What do you mean by your "own version"?
The parameters for this video were the default I guess.
Simply change the parameters, and see what they do by regenerating the network.
PiiichanPictures 1 year ago
great work!
I'm wondering... what approach are you using to create this? I read somewhere that context-sensitive l-systems are a way of creating realistic city-roadmaps... I'm wondering if you're using that in python to get this done. Any chance you'll post the script somewhere?
fractalspasternak 2 years ago
Yeah, I was also reading this paper by Pascal Muller, and meditating on it.
I know L-Systems, but I have no idea what self-sensitive L-Systems are, so I used my own method to generate those street networks.
I will definitely release the script, but when it will look more like a finished product. For now, it is mostly a GUI-less bunch of python methods and classes.
PiiichanPictures 2 years ago