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Game-based learning for Virtual Patients - Multi patients

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Uploaded by on Jul 31, 2008

The Faculty of Medicine at Imperial College London has developed a region in Second Life that aims to design game-based learning activities for delivery of virtual patients that can drive experiential, diagnostic, and role-play learning activities supporting patients' diagnoses, investigations and treatment.
Phase II of this project introduces a multi-patient approach. Five virtual patients suffering from different respiratory problems, such as: Lung Cancer, Pneumothorax and Pneumonia have been implemented. The same narrative and activity model is applied for all the patients. More demanded feedback and guidance for cyclical content have been introduced in this phase.

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Education

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Standard YouTube License

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Uploader Comments (mtoroyt)

  • This is very interesting and well thought out - nice build too.

  • Many thanks!

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  • very cool! thanks for sharing--that's what it's all about!

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