Compound Collisions Chain Simulation

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
862 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Sep 14, 2009

This simulation of a chain was made in Blender 2.49a. There are no joints used, only pure rigid body physics.

In case you are wondering about the rendering, I used-
-1280X720 rendering size
-ambient occlusion (default settings)
-Blender sky background (default settings)
-motion blur (16 subsamples, 0.75 fra)

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (Asdam12)

  • Is this all through the physics engine. Wow  that's great

  • Thanks! This is indeed all through pure physics. No joints or anything.

  • Nice! *****

  • Thanks! Hopefully I will be stricken with some artistic talent, so I can make some actual animations sometime soon. As of now, I can use the tools I have well enough, but I haven't a clue what to do with them.

see all

All Comments (5)

Sign In or Sign Up now to post a comment!
  • Great simulation. I really like it. Would you mind sharing some settings you used for the chain links?

  • Derrrrr hey you're that one domino guy right? Note how 2 people rated this 5/5 and yours was 2.5/5?

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more