Pac-Man: Cherry Pattern with Ghost Pass-Thru Bug

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Uploaded by on Jan 9, 2009

A perfect score on level one is 14,800 points; all four ghosts are eaten at each energizer plus both bonus symbols. Pac-Man also goes right through Blinky at 0:40 for your viewing pleasure. ;)

Check out The Pac-Man Dossier at: http://home.comcast.net/~jpittman2/pacman/pacmandossier.html for more info on everything Pac-Man.

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Gaming

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Uploader Comments (jameypittman)

  • Quick question. Are Booey's setup or just happen out of luck while creating a pattern and from then on used in the pattern. I've a pattern (a very n00b one) that has a booey but it was just pure chance.

  • @BrianOnYT - Booeys are typically found by accident when trying to create a pattern. Once found, you can make it happen every time as long as you follow the same pattern (and time each turn perfectly, of course).

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  • @jorgefl1965 - You've seen this happen on the original arcade Pac-Man (or original romset in MAME for that matter)? I'd be excited to see a video or .INP file of that as I have never seen that happen. And yes, it would definitely suck.

  • @jameypittman it does happen and it SUCKS

  • @jameypittman Well, someone should test if it is possible, and it isn't going to be me. :P

  • @GCNRulz - It's not a matter of me believing you regarding what can be done in Google's Pac-Man clone. My comment/response was referring to the game behavior of the original, arcade hardware; not the Google web-game. I don't believe there's any documented case of Pac-Man passing through a ghost in frightened mode in the real deal (i.e., not some web-based simulation). As I've been playing the true arcade version for over 30 years, I'm fairly confident I would have witnessed it by now. :)

  • @jameypittman It is possible. I just saw a video with this happening. Watch Let's Play Pacman! Google Style! by Popoman100 1:50-2:01 if you don't believe me.

  • @GCNRulz - In theory, yes. In actual practice: I've never seen it happen (or heard of it happening). I suspect this has to do with the fact the ghosts move much slower when frightened thereby by reducing/eliminating the potential to "swap" tiles with Pac-Man. --Jamey

  • If you can pass through a regular ghost, then, in theory, can you pass through a ghost in frightened mode?

  • @BannanaOfDoom You need the parent set puckman.zip as well as pacman.zip. Put both in the roms/ subfolder of the MAME folder.

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