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Crysis - Mass Physics

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Uploaded by on Dec 1, 2007

Frequently asked questions:

Q: What song is this?
A: "Pretty Pet" by Aberdeen City

Q: Is this realtime?
A: No, it was rendered in slow motion and then the video was sped up.

Q: What game is this?
A: The game is "Crysis" but the island and box placement and such was made with the "Sandbox editor" that is included with the game.

Q: What are your PC specs?
A: They don't matter because they don't represent the framerate/performance of this video (it was like a slideshow in game, only the video is smooth).

Q: What map is that/how do I make structures?
A: You can download the man made out of boxes from here:
http://www.crymod.com/thread.php?threadid=10448
(XYZ)

You can then change the boxes around and make your own structures, select objects and press ctrl + c to clone them.

Q: How do I use the sandbox editor?
A: Search elsewhere for a tutorial (including how to install it etc.).

Q: What is this video about?
A: The video isn't about how good Crysis or Cryengine2 is but it was actually made simply because I liked the look of lots of boxes flying around and structures collapsing etcetera and thought other people might like to see this also.

Q: Can you upload this in HD
A: No, it was only recorded at 640x480 so it can't get any higher quality than this, I'm not going to remake the same video in HD either but I might do another, different video based on this.

Q: Why were the boxes flying?
A: I used tornadoes to make them fly all over the place, they were invisible because particles were disabled to stop the rendering of dust clouds when each box collided with each other.

The settings of the tornadoes where changed around such as in some clips there was no rotation.

There was one clip that used a "GravityVolume" found in Misc in objects in the rollup bar.

Q: How do you increase the draw distance?
A: The console command e_view_dist_ratio sets the visibility for objects, I had it set at 200 in the later clips.

Q: Don't physics still lag with sys_physics_CPU 0?
A: Yes, they do a bit at really heavy clumps of objects colliding, but it's so much smoother than if set at 1 when there's that many physical interactions going on and I think it's an actual physics engine problem where they can lock when colliding, they can't get past what's infront of them rather than it actually lagging like when it's set to 1.

If there was nothing in the way of a moving object, it won't lag on 0 but can on 1.

I really reccommend checking out more songs by Aberdeen City if you like this song.

http://www.aberdeenmusic.com/
http://www.myspace.com/aberdeencity

Category:

Gaming

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Standard YouTube License

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Uploader Comments (ABadFeeling)

  • It has been 4 years and this videos still give me chills. I wish Aberdeen City made their second album by now. I still can't tell if they are making it or not.

  • @zim1112

    I'm unsure about a new album too, but it would be their third album.

    Their first is called "We Learned By Watching" and it's definitely worth checking out.

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All Comments (2,002)

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  • @Jamessweetman13 Lol, PS4 will not be able to do this, nor will the Xbox 720. Even a on PC this isn't possible (or is it...) realtime and must rendered at a very slow speed.

  • such a good viddie

  • @Jamessweetman13 Later "crysis 3" mass physis on the pc

  • This is what PS4 will be like

  • Holy Crap. I am part of ABF and really never payed attention to how amazing you guys are LOL

  • the awesome annontations dissappeared :(

  • O btw cg on 2m views:)

  • Id like to see a console do this lol not would crash. This vid alone made my rethink about even playing on a console again i feal like building 4000 dollar pc and do this

  • reminds me of inception where the girl first realizes whes in a dream and BOOM

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