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DirectX Compute Particles Demo Running on NVIDIA CUDA-enabled GPU

This sample demonstrates the use of the DirectX compute shader to simulate a large number of colliding particles. A parallel bitonic sort implemented in the compute shader is used to sort the parti...  
 
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psppwng (3 months ago) Show Hide
 0
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:o lush
Jcrongo (4 months ago) Show Hide
+2
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skillz
DioXsx (5 months ago) Show Hide
 -10
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Mallaien (4 months ago) Show Hide
 0
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Right, the DirectX versions really only relate to shader and texture mapping. Physics are driver specific from the card manufacture.
KSX387 (5 months ago) Show Hide
+1
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nice
ComradeSlice (6 months ago) Show Hide
 0
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Is PhysX involved in this somewhere? And is ATi supported under CUDA or just OpenCL? This is some cool stuff though!
r2stik (7 months ago) Show Hide
 -2
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take off licence from xfx - they bastards OC nvidia gpu-s too much = videocard crashes = nvidia in bad light~!! bfg & club3d they rule! seriously! thx!!
Rune101rune (7 months ago) Show Hide
 -2
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You have been misinformed, even a humble 7600 GT would rock that card let alone 7800,7900,7950, or 7950 GX2
computergasm (7 months ago) Show Hide
 0
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impressive...

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