This is my 1st attempt to use Marching Cubes. I chose to rework a simplified planetary renderer to make things interesting. Unfortunately there are some serious artifact problems using the standard MC algorithm. This simplified scene only has 2 spheres. The octree structure & horizon culling are working well together. The screen capture stalls a bit during wireframes. Researching density, metaball blobs, and voxels to see if I can find any insights.
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