Aggregation in 3D using Houdini system demonstration

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Uploaded by on Jan 23, 2010

Mke Cashmore MSc Computer Animation MSc project 09

Simulating aggregation over 3D surfaces to generate fractal patterns. These patterns were then used to create geometry such as plants or converted to be used as texture/displacement maps. Using HoudiniCave Troll model by Ritchie Moore

For more info read the thesis here http://nccastaff.bournemouth.ac.uk/jmacey/MastersProjects/MSc09/Cashmore/inde...

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