► The Mailbox: January 31st, 2012

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Uploaded by on Jan 31, 2012

Gameplay from - Darkness 2
mailbox@cynicalbrit.com

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  • soundtracks should always be included in the game.

  • 3D is build into OpenGL, dno about other rendering software, it makes a second camera in game, so its not a filter, it's real

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  • This was all building to the mass effect 3 video :o

  • @falconmick

    Bear in mind that only "post-process 3D" techniques like nvidias 3D Vision use a filter, 3D games (e.g. Killzone 2 and 3) though actually render two camera angles. And that would be possible with DX, too, not just OpenGL.

  • in rift you can upgrade for about 6$

  • @asdfbry thing is: on a pc you can ( with some basic knowledge ) easily acces EVERY soundfile

  • Could you please mute the video in the background, i have a hearing dissorder and I cannot hear what you are saying if there is noice in the background :I

  • 3D is just a second camera rendering, but the game has to be made with 3D in mind. If you use DDD, it will fake it by reading the depth buffer (not always correct due to tricks) to then stretch, skew and do other stuff to fake the 3D, but you won't be able to see the side of an object if it wasn't rendered originally.

  • single player good special edition=assasins creed

  • This game looks amaziiiiiiiiiiiiiing

  • I usually like your videos, but this one was really whiny.

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